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An accelerated introduction to the fundamental concepts of computer science for students who lack a formal background in the field. Topics include algorithm design and program development; data types; control structures; subprograms and parameter passing; recursion; data structures; searching and sorting; dynamic storage allocation and pointers; abstract data types, such as stacks, queues, lists, and tree structures; generic packages; and an introduction to the principles of object-oriented programming. The primary programming language used in the course will be Java. Students should expect an average of 12-16 hours of programming and related course work per week.
Reviews a number of important algorithms, with emphasis on correctness and efficiency. The topics covered include solution of recurrence equations, sorting algorithms, selection, binary search trees and balanced-tree strategies, tree traversal, partitioning, graphs, spanning trees, shortest paths, connectivity, depth-first and breadth-first search, dynamic programming, and divide-and-conquer techniques.
Reviews a number of important algorithms, with emphasis on correctness and efficiency. The topics covered include solution of recurrence equations, sorting algorithms, selection, binary search trees and balanced-tree strategies, tree traversal, partitioning, graphs, spanning trees, shortest paths, connectivity, depth-first and breadth-first search, dynamic programming, and divide-and-conquer techniques.
Reviews a number of important algorithms, with emphasis on correctness and efficiency. The topics covered include solution of recurrence equations, sorting algorithms, selection, binary search trees and balanced-tree strategies, tree traversal, partitioning, graphs, spanning trees, shortest paths, connectivity, depth-first and breadth-first search, dynamic programming, and divide-and-conquer techniques.
Discusses the design, use, and implementation of imperative, object-oriented, and functional programming languages. The topics covered include scoping, type systems, control structures, functions, modules, object orientation, exception handling, and concurrency. A variety of languages are studied, including C++, Java, Ada, Lisp, and ML, and concepts are reinforced by programming exercises.
Discusses the design, use, and implementation of imperative, object-oriented, and functional programming languages. The topics covered include scoping, type systems, control structures, functions, modules, object orientation, exception handling, and concurrency. A variety of languages are studied, including C++, Java, Ada, Lisp, and ML, and concepts are reinforced by programming exercises.
This is a capstone course based on computer graphics tools. The course covers a selection of topics that may include computer animation, gaming, geometric modeling, motion capture, computational photography, physically based simulation, scientific visualization, and user interfaces. Not all areas are available every semester; the choice of areas is determined by the instructor. The capstone project involves some or all of the following elements: formation of a small team, project proposal, literature review, interim report, project presentation, and final report.
Topics vary each semester.
Cross-listing for MATH-GA 2011.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
Topics vary each semester.
This is a capstone course that connects students directly with real-world information technology problems. The goal of this course is to teach the skills needed for success in real-world information technology via a combination of classroom lectures and practical experience with large projects that have been specified by local “clients.” The typical clients are primarily companies, but can also be government agencies or nonprofit organizations. Each project lasts for the entire semester and is designed to involve the full software project life cycle. Examples of such projects are development of software to solve a business problem, including specifying requirements, writing and testing prototype code, and writing a final report; and evaluation of commercial software to be purchased to address a business problem, including gathering requirements, designing an architecture to connect the new software with existing systems, and assessing the suitability of available software products.
Large-scale programming project or research in cooperation with a faculty member.
Large-scale programming project or research in cooperation with a faculty member.
Large-scale programming project or research in cooperation with a faculty member.
Large-scale programming project or research in cooperation with a faculty member.
Large-scale programming project or research in cooperation with a faculty member.
Large-scale programming project or research in cooperation with a faculty member.
Large-scale programming project or research in cooperation with a faculty member.
Students majoring in the department are permitted to work on an individual basis under the supervision of a full-time faculty member in the department if they have maintained an overall GPA of 3.0 and a GPA of 3.5 in computer science and have a study proposal that is approved by the director of undergraduate studies. Students are expected to spend about three to six hours a week on their project.
Teaches mathematical concepts using the Python programming language. Introduces students to use the basic features of Python operations with numbers and strings, variables, Boolean logic, control structures, loops, and functions. These operations are then applied to the mathematical principles of growth and decay, geometric progressions, compound interest, exponentials, permutations, and probability.
Teaches mathematical concepts using the Python programming language. Introduces students to use the basic features of Python operations with numbers and strings, variables, Boolean logic, control structures, loops, and functions. These operations are then applied to the mathematical principles of growth and decay, geometric progressions, compound interest, exponentials, permutations, and probability.