Prev Up Next
Go backward to NEIGHBORHOOD GENERATOR
Go up to GENERATOR COMPONENTS
Go forward to STREET GENERATOR

BLOCK GENERATOR

The input is block.param file from neigbhorhood generator.

The output file is block.details, containing detailed description of the blocks. This output is NOT a sequence of OpenGL commands! Rather, it should be in some higher level language that is specially designed. We suggest that these make a series of function calls (which in turn calls openGL). This detail commands will refer to various texture maps. These texture maps are defined in a file called "block.tex".

Some small parks can be modeled as a special kind of block.


Chee Yap

Prev Up Next