Handed out Tuesday, September 10, 2014
Part A due Wednesday, September 17, 2014, 11:59 PM
Part B due Friday, September 26, 2014, 11:59 PM
In this lab, you will write the memory management code for your operating system. Memory management has two components.
The first component is a physical memory allocator for the kernel, so that the kernel can allocate memory and later free it. Your allocator will operate in units of 4096 bytes, called pages. Your task will be to maintain data structures that record which physical pages are free and which are allocated, and how many processes are sharing each allocated page. You will also write the routines to allocate and free pages of memory.
The second component of memory management is virtual memory, which maps the virtual addresses used by kernel and user software to addresses in physical memory. The x86 hardware's memory management unit (MMU) performs the mapping when instructions use memory, consulting a set of page tables. You will modify JOS to set up the MMU's page tables according to a specification we provide.
In this and future labs you will progressively build up your kernel. We will also provide you with some additional source. To fetch that source, use Git to commit changes you've made since handing in lab 1 (if any), fetch the latest version of the course repository, and then create a local branch called lab2 based on our lab2 branch, origin/lab2 (note that you are doing these commands inside your virtual devbox from the prior lab):
$ cd ~/cs3250/lab $ git pull Already up-to-date. $ git checkout -b lab2 origin/lab2 Branch lab2 set up to track remote branch refs/remotes/origin/lab2. Switched to a new branch "lab2" $
The git checkout -b command shown above actually does two things: it first creates a local branch lab2 that is based on the origin/lab2 branch provided by the course staff, and second, it changes the contents of your lab directory to reflect the files stored on the lab2 branch. Git allows switching between existing branches using git checkout branch-name, though you should commit any outstanding changes on one branch before switching to a different one.
You will now need to merge the changes you made in your lab1 branch into the lab2 branch, as follows:
$ git merge lab1 Merge made by recursive. kern/kdebug.c | 11 +++++++++-- kern/monitor.c | 19 +++++++++++++++++++ lib/printfmt.c | 7 +++---- 3 files changed, 31 insertions(+), 6 deletions(-) $
In some cases, Git may not be able to figure out how to merge your changes with the new lab assignment (e.g. if you modified some of the code that is changed in the second lab assignment). In that case, the git merge command will tell you which files are conflicted, and you should first resolve the conflict (by editing the relevant files) and then commit the resulting files with git commit -a.
Lab 2 contains the following new source files, which you should browse through:
memlayout.h describes the layout of the virtual
address space that you must implement by modifying pmap.c.
memlayout.h and pmap.h define the PageInfo
structure that you'll use to keep track of which pages of
physical memory are free.
kclock.c and kclock.h
manipulate
the PC's battery-backed clock and CMOS RAM hardware,
in which the BIOS records the amount of physical memory the PC contains,
among other things.
The code in pmap.c needs to read this device hardware
in order to figure out how much physical memory there is,
but that part of the code is done for you:
you do not need to know the details of how the CMOS hardware works.
Pay particular attention to memlayout.h and pmap.h, since this lab requires you to use and understand many of the definitions they contain. You may want to review inc/mmu.h, too, as it also contains a number of definitions that will be useful for this lab.
This lab is divided into two parts, A and B. You should make handin-partA your lab before the Part A deadline, at which point your code will evaluated against the part A tests. By the part B deadline, your code should pass all of the part B tests (use make handin-partB).
In this lab and subsequent labs, do all of the regular exercises described in the lab and at least one challenge problem. (Some challenge problems are more challenging than others, of course!) Additionally, write up brief answers to the questions posed in the lab and a short (e.g., one or two paragraph) description of what you did to solve your chosen challenge problem. If you implement more than one challenge problem, you only need to describe one of them in the write-up, though of course you are welcome to describe more. Furthermore, challenge problems are due at the same time as the last part of a lab, so you do not need to have one completed and written up until you are completely done with the lab. Place the write-up in a file called answers.txt (plain text) in the top level of your lab directory before handing in your work.
Please include a header that contains your name, NYU id, and lab number and make sure the file is named correctly. If you do not, your answer may not be graded. Please include in your answers.txt the write-up for all of the parts of the lab that you have completed so far (so the lab2b write-up should include the lab2a write-up), but do not include the write-up of previous labs. We may print these out, and we would rather not waste paper.
When you are ready to hand in your lab code and write-up,
create a file called slack.txt noting how many
slack hours you have used for this and each of the previous assignments --
each lab part counts as a different assignment --
as well as how many you have used in
total. (This is to help us agree on the number that you have used.)
You must include this file even if you didn't use any slack hours.
When you are ready to hand in your lab code and write-up,
run make handin-parti (where i is the
part you want to handin) in the lab directory.
This will first do a make clean
to clean out any .o files and executables,
and then create a tarball called lab2i-handin.tar.gz
with the entire contents of your lab directory.
You must then upload the tarball to
http://geeker-1.news.cs.nyu.edu:3000/submit?lab=2a or
http://geeker-1.news.cs.nyu.edu:3000/submit?lab=2b
http://beaker-2.news.cs.nyu.edu:4000/submit?lab=2a or
http://beaker-2.news.cs.nyu.edu:4000/submit?lab=2b, depending on the
part.
If you submit multiple times, we will take the latest
submission and count lateness accordingly.
As before, we will be grading your solutions with a grading program. You can run make grade in the lab directory to test your kernel with the grading program. You may change any of the kernel source and header files you need to in order to complete the lab, but needless to say you must not change or otherwise subvert the grading code.
The operating system must keep track of which parts of physical RAM are free and which are currently in use. JOS manages the PC's physical memory with page granularity so that it can use the MMU to map and protect each piece of allocated memory.
You'll now write the physical page allocator. It keeps track of which
pages are free with a linked list of struct PageInfo
objects,
each corresponding to a physical page. You need to write the physical
page allocator before you can write the rest of the virtual memory
implementation, because your page table management code will need to
allocate physical memory in which to store page tables.
Exercise 1. In the file kern/pmap.c, you must implement code for the following functions (probably in the order given).
boot_alloc()
mem_init()
(only up to the call to check_page_free_list(1)
)
page_init()
page_alloc()
page_free()
check_page_free_list()
and
check_page_alloc()
test your physical page allocator.
You should boot JOS and see whether check_page_alloc()
reports success. Fix your code so that it passes. You may find it
helpful to add your own assert()
s to verify that
your assumptions are correct.
This lab, and all the labs in this course, will require you to do a bit of detective work to figure out exactly what you need to do. This assignment does not describe all the details of the code you'll have to add to JOS. Look for comments in the parts of the JOS source that you have to modify; those comments often contain specifications and hints. You will also need to look at related parts of JOS, at the Intel manuals, and perhaps at your notes from previous courses.
This concludes Part A of the lab. You should run make handin-partA and submit your tar file online before the deadline.
Before doing anything else, familiarize yourself with the x86's protected-mode memory management architecture: namely segmentation and page translation.
Exercise 2. Look at chapters 5 and 6 of the Intel 80386 Reference Manual, if you haven't done so already. Read the sections about page translation and page-based protection closely (5.2 and 6.4). We recommend that you also skim the sections about segmentation; while JOS uses paging for virtual memory and protection, segment translation and segment-based protection cannot be disabled on the x86, so you will need a basic understanding of it.
In x86 terminology, a virtual address consists of a segment selector and an offset within the segment. A linear address is what you get after segment translation but before page translation. A physical address is what you finally get after both segment and page translation and what ultimately goes out on the hardware bus to your RAM.
Selector +--------------+ +-----------+ ---------->| | | | | Segmentation | | Paging | Software | |-------->| |----------> RAM Offset | Mechanism | | Mechanism | ---------->| | | | +--------------+ +-----------+ Virtual Linear Physical |
A C pointer is the "offset" component of the virtual address.
In boot/boot.S, we installed a Global Descriptor Table (GDT)
that effectively disabled segment translation by setting all segment
base addresses to 0 and limits to 0xffffffff
. Hence the
"selector" has no effect and the linear address always equals the
offset of the virtual address. In lab 3,
we'll have to interact a little more with segmentation to set up
privilege levels, but as for memory translation, we can
ignore segmentation throughout the JOS labs and focus solely on page
translation.
Recall that in part 3 of lab 1, we installed a simple page table so that the kernel could run at its link address of 0xf0100000, even though it is actually loaded in physical memory just above the ROM BIOS at 0x00100000. This page table mapped only 4MB of memory. In the virtual memory layout you are going to set up for JOS in this lab, we'll expand this to map the first 256MB of physical memory starting at virtual address 0xf0000000 and to map a number of other regions of virtual memory.
Exercise 3. While GDB can only access QEMU's memory by virtual address, it's often useful to be able to inspect physical memory while setting up virtual memory. Review the QEMU monitor commands from the lab tools guide, especially the xp command, which lets you inspect physical memory. To access the QEMU monitor, press Ctrl-a c in the terminal (the same binding returns to the serial console), or Ctrl-Alt-2 in the VGA window (Ctrl-Alt-1 returns to the VGA console).
Use the xp command in the QEMU monitor and the x command in GDB to inspect memory at corresponding physical and virtual addresses and make sure you see the same data.
Our patched version of QEMU provides an info pg command that may also prove useful: it shows a compact but detailed representation of the current page tables, including all mapped memory ranges, permissions, and flags. Stock QEMU also provides an info mem command that shows an overview of which ranges of virtual memory are mapped and with what permissions.
From code executing on the CPU, once we're in protected mode (which we entered first thing in boot/boot.S), there's no way to directly use a linear or physical address. All memory references are interpreted as virtual addresses and translated by the MMU, which means all pointers in C are virtual addresses.
The JOS kernel often needs to manipulate addresses as opaque values
or as integers, without dereferencing them, for example in the
physical memory allocator. Sometimes these are virtual addresses,
and sometimes they are physical addresses. To help document the code, the
JOS source distinguishes the two cases: the
type uintptr_t
represents opaque virtual addresses,
and physaddr_t
represents physical addresses. Both these
types are really just synonyms for 32-bit integers
(uint32_t
), so the compiler won't stop you from assigning
one type to another! Since they are integer types (not pointers), the
compiler will complain if you try to dereference them.
The JOS kernel can dereference a uintptr_t
by first
casting it to a pointer type. In contrast,
the kernel can't sensibly dereference a physical
address, since the MMU translates all memory references.
If you cast a physaddr_t
to a pointer and dereference it,
you may be able to load and store to the resulting address (the hardware
will interpret it as a virtual address), but you probably won't
get the memory location you intended.
To summarize:
C type | Address type |
---|---|
T* | Virtual |
uintptr_t | Virtual |
physaddr_t | Physical |
Question
x
have, uintptr_t
or
physaddr_t
?
mystery_t x; char* value = return_a_pointer(); *value = 10; x = (mystery_t) value;
The JOS kernel sometimes needs to read or modify memory for which it
knows only the physical address. For example, adding a mapping to a
page table may require allocating physical memory to store a page
directory and then initializing that memory. However, the kernel,
like any other software, cannot bypass virtual memory translation and thus
cannot directly load and store to physical addresses. One reason JOS
remaps of all of physical memory starting from physical address 0 at
virtual address
0xf0000000 is to help the kernel read and write memory
for which it knows just the physical address. In order to translate a
physical address into a virtual address that the kernel can actually
read and write, the kernel must add 0xf0000000 to the
physical address to find its corresponding virtual address in the
remapped region. You should use KADDR(pa)
to do that
addition.
The JOS kernel also sometimes needs to be able to find a physical
address given the virtual address of the memory in which a kernel data
structure is stored. Kernel global variables and memory allocated by
boot_alloc()
are in the region where the kernel was
loaded, starting at 0xf0000000, the
very region where we mapped all of physical memory.
Thus, to turn a virtual address in this region into a physical
address, the kernel can simply
subtract 0xf0000000. You should use PADDR(va)
to do that subtraction.
In future labs you will often have the same physical page mapped at
multiple virtual addresses simultaneously (or in the address spaces of
multiple environments). You will keep a count of the number of
references to each physical page in the pp_ref
field of
the struct PageInfo
corresponding to the physical page. When
this count goes to zero for a physical page, that page can be freed
because it is no longer used. In general, this count should equal the
number of times the physical page appears below
UTOP
in all page tables (the mappings above
UTOP
are mostly set up at boot time by the kernel and
should never be freed, so there's no need to reference count them).
We'll also use it to keep track of the number of pointers we keep to
the page directory pages and, in turn, of the number of references the
page directories have to page table pages.
Be careful when using page_alloc. The page it returns will always have a reference count of 0, so pp_ref should be incremented as soon as you've done something with the returned page (like inserting it into a page table). Sometimes this is handled by other functions (for example, page_insert) and sometimes the function calling page_alloc must do it directly.
Now you'll write a set of routines to manage page tables: to insert and remove linear-to-physical mappings, and to create page table pages when needed.
Exercise 4. In the file kern/pmap.c, you must implement code for the following functions.
pgdir_walk() boot_map_region() page_lookup() page_remove() page_insert()
check_page()
, called from mem_init()
,
tests your page table management routines.
You should make sure it reports success before proceeding.
JOS divides the processor's 32-bit linear address space
into two parts.
User environments (processes),
which we will begin loading and running in lab 3,
will have control over the layout and contents of the lower part,
while the kernel always maintains complete control over the upper part.
The dividing line is defined somewhat arbitrarily
by the symbol ULIM
in inc/memlayout.h,
reserving approximately 256MB of virtual address space
for the kernel.
This explains why we needed to give the kernel
such a high link address in lab 1:
otherwise there would not be enough room in the kernel's virtual address space
to map in a user environment below it at the same time.
You'll find it helpful to refer to the JOS memory layout diagram in inc/memlayout.h both for this part and for later labs.
Since kernel and user memory are both present in each environment's address space, we will have to use permission bits in our x86 page tables to allow user code access only to the user part of the address space. Otherwise bugs in user code might overwrite kernel data, causing a crash or more subtle malfunction; user code might also be able to steal other environments' private data.
The user environment will have no permission to any of the
memory above ULIM
, while the kernel will be able to
read and write this memory. For the address range
[UTOP,ULIM)
, both the kernel and the user environment have
the same permission: they can read but not write this address range.
This range of address is used to expose certain kernel data structures
read-only to the user environment. Lastly, the address space below
UTOP
is for the user environment to use; the user environment
will set permissions for accessing this memory.
Now you'll set up the address space above UTOP
: the
kernel part of the address space. inc/memlayout.h shows
the layout you should use. You'll use the functions you just wrote to
set up the appropriate linear to physical mappings.
Exercise 5.
Fill in the missing code in mem_init()
after the
call to check_page()
.
Your code should now pass the check_kern_pgdir()
and check_page_installed_pgdir()
checks.
Question
Entry | Base Virtual Address | Points to (logically): |
1023 | ? | Page table for top 4MB of phys memory |
1022 | ? | ? |
. | ? | ? |
. | ? | ? |
. | ? | ? |
2 | 0x00800000 | ? |
1 | 0x00400000 | ? |
0 | 0x00000000 | ? |
Challenge!
We consumed many physical pages to hold the
page tables for the KERNBASE mapping.
Do a more space-efficient job using the PTE_PS ("Page Size") bit
in the page directory entries.
This bit was not supported in the original 80386,
but is supported on more recent x86 processors.
You will therefore have to refer to
Volume 3
of the current Intel manuals.
Make sure you design the kernel to use this optimization
only on processors that support it!
Challenge! Extend the JOS kernel monitor with commands to:
The address space layout we use in JOS is not the only one possible. An operating system might map the kernel at low linear addresses while leaving the upper part of the linear address space for user processes. x86 kernels generally do not take this approach, however, because one of the x86's backward-compatibility modes, known as virtual 8086 mode, is "hard-wired" in the processor to use the bottom part of the linear address space, and thus cannot be used at all if the kernel is mapped there.
It is even possible, though much more difficult, to design the kernel so as not to have to reserve any fixed portion of the processor's linear or virtual address space for itself, but instead effectively to allow allow user-level processes unrestricted use of the entire 4GB of virtual address space - while still fully protecting the kernel from these processes and protecting different processes from each other!
Challenge! Write up an outline of how a kernel could be designed to allow user environments unrestricted use of the full 4GB virtual and linear address space. Hint: the technique is sometimes known as "follow the bouncing kernel." In your design, be sure to address exactly what has to happen when the processor transitions between kernel and user modes, and how the kernel would accomplish such transitions. Also describe how the kernel would access physical memory and I/O devices in this scheme, and how the kernel would access a user environment's virtual address space during system calls and the like. Finally, think about and describe the advantages and disadvantages of such a scheme in terms of flexibility, performance, kernel complexity, and other factors you can think of.
Challenge!
Since our JOS kernel's memory management system
only allocates and frees memory on page granularity,
we do not have anything comparable
to a general-purpose malloc
/free
facility
that we can use within the kernel.
This could be a problem if we want to support
certain types of I/O devices
that require physically contiguous buffers
larger than 4KB in size,
or if we want user-level environments,
and not just the kernel,
to be able to allocate and map 4MB superpages
for maximum processor efficiency.
(See the earlier challenge problem about PTE_PS.)
Generalize the kernel's memory allocation system to support pages of a variety of power-of-two allocation unit sizes from 4KB up to some reasonable maximum of your choice. Be sure you have some way to divide larger allocation units into smaller ones on demand, and to coalesce multiple small allocation units back into larger units when possible. Think about the issues that might arise in such a system.
Challenge! Extend the JOS kernel monitor with commands to allocate and free pages explicitly, and display whether or not any given page of physical memory is currently allocated. For example:
K> alloc_page 0x13000 K> page_status 0x13000 allocated K> free_page 0x13000 K> page_status 0x13000 free
Think of other commands or extensions to these commands that may be useful for debugging, and add them.
This completes the lab.
Make sure you pass all of the make grade tests and don't forget to write up your answers to the questions and a description of your challenge exercise solution in answers.txt. Commit your changes (including adding answers.txt) and type make handin-partB in the labs directory and upload your tarball to complete the handin process.
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