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Created: Thu Apr 3 16:47:14 2003
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Class MemoryManager: allocates/deallocates memory for objects of a requested size. Some instanced of this class may be specialized to a specific object size, and the actual memory may be allocated in big chunks, for efficiency.
Typical use of this class is to create MemoryManager* mm = new MemoryManagerChunks(sizeof(YourClass)); where YourClass has operators new and delete redefined: void* YourClass::operator new(size_t size, MemoryManager* mm) { return mm->newData(size); } void YourClass::delete(void*) { } // do not deallocate memory here Then, create objects with obj = new(mm) YourClass(), and destroy them with delete obj; mm->deleteData(obj);
Definition in file memory_manager.h.