Date: Wed, 18 Feb 1998 16:28:22 -0500 (EST) From: Chen LiTo: g22_3033_002_sp98@cs.nyu.edu Subject: light/color probelm in hw1 MIME-Version: 1.0 Some students found that when lighting is enabled, the colors associated with objects (set by glColor*()) disappear. That is because that when lighting is enabled, the color is computed from the light/material parameters in the light model. One way to color the cube with light on is to assign the proper Material attributes to objects. -- Chen Li
Date: Thu, 19 Feb 1998 11:43:05 -0500 (EST) From: Xiaoliang QianSubject: homework1 Group Members: Xiaoliang Qian, Jian Tan Some tips and lessons learned: 1. Set idle function to NULL when pressing the mouse and tracking. By doing so, you can let the object moving with your mouse. 2. I drew two bitmaps for the buttons, one for the ON status and one for the OFF status. When I drew the button, I put two extra short lines along the bottom and right side, so it looks the square is above the plane, which stands for OFF. I also put two extra short lines along the top and left side of the square for the second bitmap.so it looks the square is below the plane,which stands for ON.