============================================================================= \ ====|--------------------* VGA Fencing v 1.0 \__/ ============================================================================= 0.0 How to compile 1.0 Basic Information 1.1 Rules 1.2 Keyboard commands 1.3 Credits 1.31 Programming Credits ============================================================================= ############################## # 0.0 How to install # ############################## VGA Fencing may be installed by typing SETUP at the DOS prompt. Be warned, if you don't type setup before executing, the program will crash your computer! After setup, we recommend starting the game with "START". Start will run the Random number generator. Without it, the game will not work. ############################## # 1.0 Basic Information # ############################## VGA Fencing is a simlulator of the Olympic and recreational sport, fencing. In this version, players abide by (approximately) standard IFA Epee rules. The player controls one fencer, the LEFT player, while the computer controls the RIGHT fencer. ################# # 1.1 Rules # ################# The rules are fairly basic for the most part. The match is to five points; the player (you or the computer) who reaches five points first is the winner. You acquire points by scoring "touches" on the opponent, by touching him with your blade. At the same time, of course, the computer opponent is trying to block your attacks and make touches of his own! As the player, you move back and forth on the strip (the area in which we are fencing) while attacking and guarding at will. There are three basic attacks and three basic parries that you can do, which are simplified as High/Middle/Low parries. If your opponent strikes at your head and you're parrying at your waist, you will get hit! ############################# # 1.2 Keyboard commands # ############################# RIGHT ARROW = move right LEFT ARROW = move left W = Strike high S = Strike medium/middle X = Strike low Q = Parry high A = Parry medium/middle Z = Parry low ESC = Abort game ################### # 1.3 Credits # ################### VGA Fencing was created by: Concept Albert Ming Graphic Design Albert Ming Warren Chang Graphic Programming Warren Chang Robert Kong Programmers Warren Chang Robert Kong Albert Ming NCAA consulting Albert Ming Playtesting/Debugging Warren Chang Robert Kong Albert Ming ############################### # 1.31 Programming Credits # ############################### DRAWME.ASM = Warren Chang, debugged by Albert Ming DRAWHIM.ASM = Robert Kong and Albert Ming GAME.ASM = Albert Ming, debugged by Warren Chang and Robert Kong ENEMYACT.ASM = Albert Ming MAC.ASM = Albert Ming RANDOM.COM = Nathan Hull SETUP.ASM = Albert Ming