V22.0201, Machine Organization I, Yap: GAMES

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V22.0201.002, Machine Organization I
Fall 1997

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GAME DIRECTORY

This directory contain some games from previous students in my class. You can look here for examples and ideas for your own games. If you are not sure how to do certain game effects, you might check out the code here!

Instead of writing a brand new game, you also have the option to take one of the games here, and modify or improve it in some significant way. But to do this, you need to spend some time studying the code and also playing (:-) the games. Your proposal should then indicate what you plan to do with the game. I will reject your proposal if I do not feel the proposed work is sufficient.

#### LIST OF GAMES

Each game directory below contains the following files: GAME.tar.gz -- you only need to download this file (then use winzip to unpack all the files) README -- read this file first! asm.bat -- use this to assemble the game (this usually produces the file game.exe) go.bat -- use this to run the game

1. Alien Attack: a game of defending your castle against alien invaders.
2. Outbreak! A game of containing a virus that is killing the population.
3. Space Jam: a game of avoiding intergalactic collisions.
4. Predator: a classic game of avoiding bombs while trying to shoot down aircrafts.
5. Extreme Volleyball: a 2-player game of Volleyball.
6. VGA Fencing: a game in which the player fences against the computer, based roughly on the IFA Epee rules.

#### NOTES

- Last semester, I covered chapter 14 on memory management. Some of these programs may use these features. You can read this up yourself if necessary. Actually, I think that the .small model is adequate for most of these games.