The McGraw Hill 6th grade book series of games.
Instructions:
Find three coins of different sizes (e.g. quarter, nickle, penny).
Flip each and record the head/tail value.
Look up
the Pattern Sequence
. Flip the three coins and do a look up in
the Candidate Next Element
.
Determine whether the next element of the pattern sequence is greater than, less than, or equal to the Candidate Next Element
. Your opponent may challenge you.
Look up the answer in the table on the next page.
If you are right and your opponent didn't challenge you, you get a point.
If you are right and your opponent did challenge you, you get two points.
If you are wrong and your opponent challenged you,
your opponent gets a point.
If you are wrong and your opponent didn't challenge you, nobody gets a point.
Your opponent plays next.
vals[0] FindPattern |
Coin tosses (largest to smallest): | TTT | TTH | THT | THH | HTT | HTH | HHT | HHH |
Candidate Next Number | -7 | 16 | -4 | 81 | 17 | 16 | -24 | 10 |
Pattern Sequence | 3, -3, 6, -9, 15 | 2, 3, 4, 9, 16 | 4, 3, 6, 5, 8, 7 | 2, 4, 3, 9, 4 | 2, 3, 5, 7, 11, 13 | 1, -2, 4, -8 | 1, -2, -1, -3, -4 | 1, -1, 2, -2, 3, -3, 4 |
On a different page so the players have to turn to it...