Path-finding Game in a Grid with a Twist
Rules
- Two-player game with 2 Stages. In the 1st Stage -
- Player 1 starts from the top right corner.
- Player 2 starts from the bottom left corner.
- Objective: The player with the highest number of points after 2 stages wins the game.
- Different Kinds of Cells: Treasure, Wall, Teleport and Thief cells.
- After the first stage, the start positions of the players are swapped to ensure fairness in the game.
- Each stage ends when a player starting from one corner of the grid reaches the diagonally opposite corner. The second stage will have the same placement of cells as the first stage.
Scoring
Players can gain points in two ways:
- Collecting a coin: Moving into a Treasure cell increases your score by 1 point.
- Stealing points: Moving into the Thief cell located at the center of the grid allows the player to steal 1 point from the other player. Note that there is just a single Thief cell per stage on the grid.
If the scores of both players are equal after a stage, the first player to reach their opposite corner gets 1 extra point.
Movement
- Players can move across grid cells in four directions:
- Up, Down, Left, Right
- In order to move, either press the direction arrow keys on your keyboard or click the direction buttons on the screen.
- Restrictions:
- Players cannot pass through Wall cells.
- Teleport cells allow players to move to another Teleport cell via mouse click.
NOTE - Please open the game in Popup Window for larger grid sizes.