Operating Systems

================ Start Lecture #5 ================

2.4.2: The Readers and Writers Problem

Quite useful in multiprocessor operating systems and database systems. The “easy way out” is to treat all processes as writers in which case the problem reduces to mutual exclusion (P and V). The disadvantage of the easy way out is that you give up reader concurrency. Again for more information see the web page referenced above.

2.4.3: The Sleeping Barber Problem

Skipped.

2.4A: Summary of 2.3 and 2.4

We began with a problem (wrong answer for x++ and x==) and used it to motivate the Critical Section Problem for which we provided a (software) solution.

We then defined (binary) Semaphores and showed that a Semaphore easily solves the critical section problem and doesn't require knowledge of how many processes are competing for the critical section. We gave an implementation using Test-and-Set.

We then gave an operational definition of Semaphore (which is not an implementation) and morphed this definition to obtain a Counting (or Generalized) Semaphore, for which we gave NO implementation. I asserted that a counting semaphore can be implemented using 2 binary semaphores and gave a reference.

We defined the Readers/Writers (or Bounded Buffer) Problem and showed that it can be solved using counting semaphores (and binary semaphores, which are a special case).

Finally we briefly discussed some classical problem, but did not give (full) solutions.

2.5: Process Scheduling

Scheduling processes on the processor is often called “process scheduling” or simply “scheduling”.

The objectives of a good scheduling policy include

Recall the basic diagram describing process states

For now we are discussing short-term scheduling, i.e., the arcs connecting running <--> ready.

Medium term scheduling is discussed later.

Preemption

It is important to distinguish preemptive from non-preemptive scheduling algorithms.

Deadline scheduling

This is used for real time systems. The objective of the scheduler is to find a schedule for all the tasks (there are a fixed set of tasks) so that each meets its deadline. The run time of each task is known in advance.

Actually it is more complicated.

We do not cover deadline scheduling in this course.

The name game

There is an amazing inconsistency in naming the different (short-term) scheduling algorithms. Over the years I have used primarily 4 books: In chronological order they are Finkel, Deitel, Silberschatz, and Tanenbaum. The table just below illustrates the name game for these four books. After the table we discuss each scheduling policy in turn.

Finkel  Deitel  Silbershatz Tanenbaum
-------------------------------------
FCFS    FIFO    FCFS        FCFS
RR      RR      RR          RR
PS      **      PS          PS
SRR     **      SRR         **    not in tanenbaum
SPN     SJF     SJF         SJF
PSPN    SRT     PSJF/SRTF   --    unnamed in tanenbaum
HPRN    HRN     **          **    not in tanenbaum
**      **      MLQ         **    only in silbershatz
FB      MLFQ    MLFQ        MQ

Remark: For an alternate organization of the scheduling algorithms (due to Eric Freudenthal and presented by him Fall 2002) click here.

First Come First Served (FCFS, FIFO, FCFS, --)

If the OS “doesn't” schedule, it still needs to store the list of ready processes in some manner. If it is a queue you get FCFS. If it is a stack (strange), you get LCFS. Perhaps you could get some sort of random policy as well.

Round Robin (RR, RR, RR, RR)

Homework: 26, 35, 38.

Homework: Give an argument favoring a large quantum; give an argument favoring a small quantum.

ProcessCPU TimeCreation Time
P1200
P233
P325
Homework: (Remind me to discuss this last one in class next time): Consider the set of processes in the table below. When does each process finish if RR scheduling is used with q=1, if q=2, if q=3, if q=100. First assume (unrealistically) that context switch time is zero. Then assume it is .1. Each process performs no I/O (i.e., no process ever blocks). All times are in milliseconds. The CPU time is the total time required for the process (excluding any context switch time). The creation time is the time when the process is created. So P1 is created when the problem begins and P3 is created 5 milliseconds later. If two processes have equal priority (in RR this means if thy both enter the ready state at the same cycle), we give priority (in RR this means place first on the queue) to the process with the earliest creation time. If they also have the same creation time, then we give priority to the process with the lower number.

Note: Do the homework problem assigned at the end of last lecture.

Processor Sharing (PS, **, PS, PS)

Merge the ready and running states and permit all ready jobs to be run at once. However, the processor slows down so that when n jobs are running at once, each progresses at a speed 1/n as fast as it would if it were running alone.

Homework: 34.

Variants of Round Robin

Priority Scheduling

Each job is assigned a priority (externally, perhaps by charging more for higher priority) and the highest priority ready job is run.

Priority aging

As a job is waiting, raise its priority so eventually it will have the maximum priority.

Selfish RR (SRR, **, SRR, **)

Shortest Job First (SPN, SJF, SJF, SJF)

Sort jobs by total execution time needed and run the shortest first.

Homework: 39, 40 (note that when he says RR with each process getting its fair share, he means PS).

Preemptive Shortest Job First (PSPN, SRT, PSJF/SRTF, --)

Preemptive version of above

Highest Penalty Ratio Next (HPRN, HRN, **, **)

Run the process that has been “hurt” the most.

Multilevel Queues (**, **, MLQ, **)

Put different classes of processs in different queues

Multilevel Feedback Queues (FB, MFQ, MLFBQ, MQ)

As with multilevel queues above we have many queues, but now processs move from queue to queue in an attempt to dynamically separate “batch-like” from interactive processs so that we can favor the latter.

Theoretical Issues

Considerable theory has been developed.

Medium-Term Scheduling

In addition to the short-term scheduling we have discussed, we add medium-term scheduling in which decisions are made at a coarser time scale.

Long Term Scheduling

2.5.4: Scheduling in Real Time Systems

Skipped

2.5.5: Policy versus Mechanism

Skipped.

2.5.6: Thread Scheduling

Skipped.

Research on Processes and Threads

Skipped.