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5.5.3: Input Software

5.5.4: Output Software

Again too dated and the truth is too complicated to deal with in a few minutes.

Homework: 16.

Chapter 6: Deadlocks

A deadlock occurs when a every member of a set of processes is waiting for an event that can only be caused by a member of the set. Often the event waited for is the release of a resource.

In the automotive world deadlocks are called gridlocks.

Reward: One point extra credit on the final exam for anyone who brings a real (e.g., newspaper) picture of an automotive deadlock. You must bring the clipping to the final and it must be in good condition. Hand it in with your exam paper.

For a computer science example consider two processes A and B that each want to print a file currently on tape.

  1. A has obtained ownership of the printer (but will release it when it finished printing).
  2. B has obtained ownership of the tape drive (but will release when it has finished reading the tape).
  3. A tries to get ownership of the tape drive, but is told to wait for B to release it.
  4. B reads a block from the tape and then tries to get ownership of the printer to print the block; naturally B is told to wait for A to release the printer.

Bingo: deadlock!

6.1: Resources:

The resource is the object granted to a process.

6.2: Deadlocks

To repeat: A deadlock occurs when a every member of a set of processes is waiting for an event that can only be caused by a member of the set. Often the event waited for is the release of a resource.

6.3: Necessary conditions for deadlock

The following four conditions (Coffman; Havender) are necessary but not sufficient for deadlock. Repeat: They are not sufficient.

  1. Mutual exclusion: A resource can be assigned to at most one process at a time (no sharing).
  2. Hold and wait: A processing holding a resource is permitted to request another.
  3. No preemption: A process must release its resources; they cannot be taken away.
  4. Circular wait: There must be a chain of processes such that each member of the chain is waiting for a resource held by the next member of the chain.

6.2.2: Deadlock Modeling

On the right is the Resource Allocation Graph, also called the Resourse Graph.

Homework: 1.

Consider two concurrent processes P1 and P2 whose programs are.

P1: request R1       P2: request R2
    request R2           request R1
    release R2           release R1
    release R1           release R2

On the board draw the resource allocation graph for various possible executions of the processes, indicating when deadlock occurs and when deadlock is no longer avoidable.

There are four strategies used for dealing with deadlocks.

  1. Ignore the problem
  2. Detect deadlocks and recover from them
  3. Avoid deadlocks by carefully deciding when to allocate resources.
  4. Prevent deadlocks by violating one of the 4 necessary conditions.

6.3: Ignoring the problem--The Ostrich Algorithm

The ``put your head in the sand approach''.

6.4: Detecting Deadlocks and Recovering from them

6.4.1: Detecting Deadlocks with single unit resources

Consider the case in which there is only one instance of each resource.

To find a directed in a directed graph is not hard. The algorithm is in the book. The idea is simple.

  1. For each node in the graph do a depth first traversal (hoping the graph is a DAG (directed acyclic graph), building a list as you go down the DAG.
  2. If you ever find the same node twice on your list, you have found a directed cycle and the graph is not a DAG and deadlock exists among the processes in your current list.
  3. If you never find the same node twice, the graph is a DAG and no deadlock occurs.
  4. The searches are finite since the list size is bounded by the number of nodes.

6.4.2: Detecting Deadlocks with multiple unit resources

This is more difficult.

6.4.3: Recovery from deadlock

Preemption

Perhaps you can temporarily preempt a process. Not likely.

Rollback

Database (and other) systems take periodic checkpoints. If the system does take checkpoints, one could roll back to one.

Kill processes

Can always be done but might be painful. For example some processes have had effects that can't be simply undone. Print, launch a missle, etc.

6.5: Deadlock Avoidance

Let's see if we can tiptoe through the tulips and avoid deadlock states even though our system does permit all four of the necessary conditions for deadlock.

An optimistic resource manager is one that grants every request as soon as it can. To avoid deadlocks with all four conditions present, the manager must be smart not optimistic.

6.5.1 Resource Trajectories

I believe this is a tannenbaumism. I have never tried to teach it before but the possibility of color might make this understandable.