Readings
No books are required; course notes, slides and handouts will be the primary
reference material.
The following book is recommended:
Dave Shreiner, Mason Woo, Jackie Neider, Tom Davis,
The OpenGL Programming Guide, Version 2.1, 6nd Edition
Addison-Wesley.
Earlier editions are also sufficient for this class; OpenGL 1.1
version is available on line, see
this page.
These books may be useful as additional reading:
Peter Shirley et al Fundamentals of Computer Graphics, A.K. Peters.
Francis S Hill, Jr. Stephen M Kelley. Computer Graphics Using OpenGL, Prentice Hall.
Additional references will be posted later on the main page.
© 2001-05, Denis Zorin