Address: 60 5th Ave, 5th floor, Office 510
Phone: 212 998 3327
jeremie.dumas [at] nyu.edu
Office Hours: Wednesday, 5pm-6pm and by appointment.
Address: 60 5th Ave, 5th floor, Office 505
yh1998 [at] nyu.edu
Office Hours: Tuesday, 3pm-4pm (starting in March).
Wednesday, 7:10pm - 9:00pm
Courant Institute, Warren Weaver Hall, Room 312
The required textbook is:
Fundamentals of Computer Graphics, 4th Edition
December 18, 2015 by A K Peters/CRC Press
Textbook - 734 Pages - 541 Color
The grade will be based on the following:
This course provides an introduction to the field of Computer Graphics. We will cover the basic mathematical concepts, such as 2D and 3D transformations, study the interaction of light with geometry to derive shading models, and implement rendering algorithms such as ray tracing and rasterization. We will investigate how these fundamental components are integrated in current graphics processors and study the corresponding programming APIs. This course will also include a brief introduction to C++.
Students will experiment with modern graphics programming and build small demos in C++ and OpenGL.
By the end of the course, the student must be able to:
In this course there will be 4 coding assignments (including a final project) that will account for 80% of the grade. You must pass the final to pass the course.
You have to follow the rules listed on our Academic Integrity Policy web page, unless explicitly stated in the assignment descriptions. In particular, while it is fine to discuss ideas and problems related to the lectures and the concepts presented in class, the assignments are individual, and the code you hand out must be your own. Plagiarism will not be tolerated, and result in a 0 for the impacted assignment.