Nathan Hull - Spring 2000


Assignment # 6: CGI
Due: Thursday, April 27th

Assignment # 5: Director & Lingo
Due: Thursday, April 20th

Assignment # 4: Basic Director
Due: Thursday, March 30th
Extended to Thursday, April 6th

Assignment # 3: Slots with JavaScript
Due: Thursday, March 2nd

Assignment # 2b: Rollovers
Due: Tuesday, February 22nd

Assignment # 2a: Frames & CSS
Due: Thursday, February 10th

Assignment # 1: Count Cards
Due: Tuesday, February 1st

Assignment # 0: Setup
Due: Tuesday, January 25th

Reminder: The Final has been changed to Tuesday, May 2nd
from 2:00 - 3:50 in room 109 WWH

New York Times Articles




NEW Dice Game

Examples from the HTML Book


Another good HTML course online:

Examples from the JavaScript Book




Director and Lingo

Cascading Style Sheets



Marc Schwarz

Hours at Ed Lab:


Hany Farag
Email: For Class: Personal:


Many of the books for this course are back ordered. Click here to find out TODAY's stock in the bookstore.
(Click on "Spring 00", and type in "V22" for the dept., "0005" for the course number, and, finally, "1" for the section number!)

I. Basic Info

Instructor: Nathan Hull
Class: TTh2:00 - 3:15 , Rm. 102 WWH
Office phone: 998-3152 Rm. 423 WWH
Office Hours: TTh 12:45 - 1:45

Important dates

II. About the Course

This class is designed as a follow-up to V22.00004, "Computers in Principle and Practice I," which examined basic computer principles, theory and history, and also explored word processing spreadsheets, beg browsing and basic Web authoring.

This second course will feature an in-depth exploration of Web authoring techniques, as well as a continued study of basic computer principles and current developments in the computer industry. In essence, this class will teach the essentials to become a "Web Master," a position and profession which is not only exciting and lucrative, but also one which is constantly changing day-by-day, week-by-week. Thus, great stress will be placed upon how to capitalize and expand in the future upon the knowledge garnered from the class.

In order to take this course, you need to have completed Computers in Principle and Practice I (A22.0004), and have either completed one semester of programming (such as A22.0002 or V22.0101) or have equivalent programming experience in a high level programming language such as Pascal, C, ADA or FORTRAN.

III. Mandatory Course Materials

A. Books

1. Javascript for the World Wide Web (3rd Ed.) (***new edition***)
Visual Quickstart Guide
by Tom Negrino and Dori Smith
Peachpit Press
ISBN 0-201-35463-2, $19.99
2. Dreamweaver 3.0 for Windows and Macintosh: Visual QuickStart Guide
(***new edition*** - may not be out yet)
By J. Tarin Towers
ISBN 0-201-70240-1
List price: $19.99 U.S.
3. Flash 4.0 for Windows and Macintosh: Visual QuickStart Guide (***new edition***)
by Katherine Ulrich
Peachpit Press/Macromedia
ISBN 0-201-35473-X, $18.99
4. Director for Macintosh & Windows 7: Visual QuickStart Guide (***new edition***)
by Andre Persidsky
Peachpit Press/Macromedia
ISBN 0-201-35398-X, $19.99
5. Perl and CGI for the World Wide Web: Visual QuickStart Guide
By Elizabeth Castro
Peachpit Press
ISBN 0-201-35358-X $18.99
6. JAVA for the World WIde Web: Visual Quickstart Guide
by Dori Smith
Peachpit Press
ISBN 0-201-35340-7 $17.99

B. Current Publications

Part of this course is to expose you to the exciting, current developments in the world of computers and the Internet, especially in the areas of technology, business, copyright, civil liberties, privacy and encryption. To that end, you will be asked to read the articles in every Monday's New York Times Business Section, the articles in every Tuesday's New York Times Science Section, and the articles in every Thursday's New York Times Circuits Section. These will be discussed in class, and form the basis of test questions. These articles are also available on the Times' Web site ( for a period of about two weeks from the time of publication.

C. Internet Resources

In addition to the New York Times Web site, there are also a great number of other Web sites that cover current information about the computer industry. Further, there are many, many Web sites which are devoted to supplying information, resources and tools to Web Masters. A particularly important part of the course will involve the "deconstruction" of existing Web sites of note. In the final analysis, this may be the most fruitful method of discovering new information about Web authoring.

There will be a Home Page for this course at:

Please mark this page on your Bookmark menu for easy access. You can also get to this page perhaps more easily by following the link at the Computer Science Department's Home Page:

D. Media

You will need to purchase at least two Zip Drive cartridges for your work. (The second one is necessary to serve as a backup for your files!) A Zip cartridge holds 100MB -- approximately 70 floppy disks worth of information, and can be purchased for under $16. This will be necessary because of the size of the files we will be creating. All of the Mac machines in the MultiMedia lab are equipped with this new type of drive.

IV. Additional textbooks

Here are the HIGHLY RECOMMENDED books:

1. HTML 4 for the World Wide Web (4th Edition)
       Visual Quickstart Guide
       by Elizabeth Castro
       Peachpit Press
       ISBN 00-201-35493-4,  $19.99

2. Photoshop 5.5 for Windows and Macintosh (**NEW EDITION**)
       Visual Quickstart Guide
       by Elaine Weinmann and Peter Lourekas
       Peachpit Press
       ISBN 0-201-69957-5, $19.99


1. DHTML: Visual QuickStart Guide
     By Jason Teague
     ISBN 0-201-35341-5
     List price: $17.95 U.S.

2. UNIX: Visual QuickStart Guide
     By Deborah S. Ray and Eric J. Ray
     ISBN 0-201-35395-4
     List price: $17.99 U.S.

3. The Non-Designer's Web Book
       by Robin Williams and John Tollett
       Peachpit Press
       ISBN 0-201-68859-X, $29.95

4. Designing Web Graphics (3rd Edition)
       by Lynda Weinmann
       New Riders Publishing
       ISBN 1-562-05949-1, $55.00

V. Software

There are several major commercial software packages that will be used during the course: Netscape Communicator (version 4.0 or above), Microsoft Internet Explorer (version 4.0 or above), Adobe PageMill and SiteMill (version 3.0) and Macromedia Director and SoundEdit (version 7.0), Macromedia DreamWeaver 3.0 and Macromedia Flash 4.0. All of these programs are available for use in the ACF Education Lab on the Apple Macintosh platform. Note that all of these programs are also available commercially for Windows platform. Also note that we will probably also explore Symantec Visual Cafe 3.0 for Java.

If you have a home computer running one of these operating systems, and if you wish to purchase this software for either the Mac or Windows, they are available at the education price at the NYU bookstore by showing your student ID. We repeat it is NOT necessary for you to purchase any software. However, if you wish to work on the assignments outside of the labs, then you will need access to a personal computer and the software packages.

In addition to the above commercial software, we will also be using several public domain and shareware programs.

VI. Computer Accounts

There are three accounts which you will have:

VII. Grading

Your greatest reward is the knowledge and experience that you receive by taking the course. You will also receive a grade. The assignments (see below) will count for 50% of the grade. The midterm will count for 20%, and the final exam counts for the remaining 30%.

VIII. Assignments

There will be five or six assignments during the semester, all of some length, and all to be posted on the Web. Severe penalties may be assessed for late homework. All work must be your own. Remember that your assignments will be posted for all the world to see!

IX. Using the Computer Facilities

You will be using the MultiMedia rooms at the Education Building ACF Laboratory (35 W. 4th St., 2nd floor) for this class.

You will find two types of consultants at the lab: Academic Computing Facility (ACF) consultants who will be able to give help of a general nature, and two consultants hired by the Computer Science Department specifically for this course and for the first semester Computers in Principle and Practice course. The limited hours of these two consultants will be announced later.

X. Topics

The "Practice" part of this course will cover:

Good luck this semester! I believe this to be one of the most exciting moments in history as we witness the birth of a new means of communication. I hope this course will be of great benefit to you as we enter this New Age, and will help provide you with a roadmap to this constantly changing environment.