Address: 60 5th Ave, 5th floor, Office 503
Phone: 212 998 3394
jeremie.dumas [at] nyu.edu
Office Hours: Wednesday, 4pm-5pm and by appointment.
Address: 60 5th Ave, 3th floor, Office 342
zhenyihe [at] nyu.edu
Office Hours: Thursday, 1pm-2pm.
Tuesday and Thursday, 9:30am - 10:45am
Courant Institute, Warren Weaver Hall, Room 202
The required textbook is:
Fundamentals of Computer Graphics, 4th Edition
December 18, 2015 by A K Peters/CRC Press
Textbook - 734 Pages - 541 Color
The grade will be based on the following:
This course provides an introduction to the field of Computer Graphics. We will cover the basic mathematical concepts, such as 2D and 3D transformations, study the interaction of light with geometry to derive shading models, and implement rendering algorithms such as ray tracing and rasterization. We will investigate how these fundamental components are integrated in current graphics processors and study the corresponding programming APIs. This course will also include a self-contained introduction to C++.
Students will experiment with modern graphics programming and build small demos in C++ and OpenGL. Students entering this course should be familiar with programming (e.g. Java, C or Python), but previous experience with C++ is not mandatory.
By the end of the course, the student must be able to:
In this course there will be 5 small guided coding assignments that will account for 40% of the grade, plus 5 optional assignments. You must pass the final to pass the course.
Optional (but strongly recommended):