Visualization, Spring'98, Yap

LECTURE 2: GRAPHICS BACKGROUND

COMPUTING ENVIRONMENT
  1. C and C++
  2. ACF Scientific Visualization Homepage
  3. SciVis for this class
  4. UNIX environment (SGI IRIX)
  5. Possible alternative: Win95/NT.
MATHEMATICAL PRELIMINARIES
  1. Homogeneous coordinates
  2. Matrix Operations
  3. Transformations
HUMAN VISUAL SYSTEM AND COLOR
  1. Human Eye
  2. Color Theory
  3. Computer Colors
RASTER GRAPHICS
GRAPHICS MACHINE ARCHITECTURE
What is OpenGL?

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