Thomas Nardone
Computer Graphics - Fall 2006 (NYU)
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Week 1 - "Cool little interactive graphics animation"
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Week 2 - Matrix Transformations
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Week 3 - 3D Modeling with polygons
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Week 4 - Nested transformations and cameras
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Week 6 - Implementing the rendering pipeline
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Week 7 - More rendering pipeline
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Week 8 - Phong shading
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Week 11 - Do stuff with your renderer
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Final - Fractal geometry