Karan Gupte : Graduate Computer Graphics 2006



Homeworks



Assignment 0 (A digital clock showing New York Time)

Assignment 1 (A first implementation of the Matrix class)

Assignment 2 (Creating polygons)

Assignment 3 (More polygons)

Assignment 3 (The Rendering pipeline)

Assignment 4 (Pixel shading ... playing with some basic colours)

Assignment 5 (The Rendering pipeline extended ... Introducing colours into existing scene)

Assignment 6 (Applying Phong shading algorithm to the work done upto previous assignment)

Assignment 7 (Simple Ray Tracing)

Assignment 7 (Ray Tracing With Phong shading)

Assignment 8 (Converting our Existing Phong Shaded, Rendering pipeline driven scene into a comic book style illustration)

Assignment 9 (A first look at Noise and Textures)

Copyright Karan. Assignment 10 (A little something to capture the festive spirit !!!!! :) )