Karan Gupte : Graduate Computer Graphics 2006
Homeworks
Assignment 0 (A digital clock showing New York Time)
Assignment 1 (A first implementation of the Matrix class)
Assignment 2 (Creating polygons)
Assignment 3 (More polygons)
Assignment 3 (The Rendering pipeline)
Assignment 4 (Pixel shading ... playing with some basic colours)
Assignment 5 (The Rendering pipeline extended ... Introducing colours into existing scene)
Assignment 6 (Applying Phong shading algorithm to the work done upto previous assignment)
Assignment 7 (Simple Ray Tracing)
Assignment 7 (Ray Tracing With Phong shading)
Assignment 8 (Converting our Existing Phong Shaded, Rendering pipeline driven scene into a comic book style illustration)
Assignment 9 (A first look at Noise and Textures)
Copyright Karan.
Assignment 10 (A little something to capture the festive spirit !!!!! :) )