Francisca T. Gil-Ureta

I am a Ph.D. Student in the Computer Science Department at New York University under the supervision of Denis Zorin.

I earned my Bachelors degree in Computer Science from Universidad Catolica de Chile, where I worked with Prof. Miguel Nussbaum. My master thesis was awarded the Roberto Ovalle Aguirre Award (Best Thesis Project) in 2012, by the Institute of Engineers of Chile.

My research interests are in digital fabrication, interactive computer graphics, and creativity. You can see my publications below and other interesting projects I've worked on.

Publications

Interactive Modeling of Mechanical Objects

(SGP 2016)

[paper] [extra] [video]

First Colony: Learning physics with Augmented Reality

Thesis (2009-2010). CS Department, UC Chile

AR collaborative to teach electrostatic. Implemented a physics engine for 3d rigid bodies, simulating linear momentum and charge interaction. Used Microsoft XNA and Goblin XNA (by Columbia CGUI Lab) [pdf] [video] [pictures].

Exploring different technological platforms for supporting co-located collaborative games in the classroom

  • Echeverría, A.
  • Améstica, M.
  • Gil, F.
  • Nussbaum, M.
  • Barrios, E.
  • Leclerc, S.

Computers in Human Behavior 28.4 (2012): 1170-1177.

[video]

A framework for the design and integration of collaborative classroom games

  • Echeverría, A.
  • García-Campo, C.
  • Nussbaum, M.
  • Gil, F.
  • Villalta, M.
  • Améstica, M.
  • Echeverría, S.

Computers & Education 57.1 (2011): 1127-1136.

Small Projects

These are some WebGl projects I created for the Computer Graphics course. Click on the image to go to the project.

Art Blog

Here are some of the drawings I've published on my art blog