/ Superply Web Edition / Code author: Dennis Shasha, 2002 / Here is the activity we want. Display a choice of boards. / Once a board is chosen, display it with blanks and with the / row and column headers showing. / Then put up the header that says: Red (horizontal) moves first. / Show a hint card. / When a player clicks the first one, see whether the hint matches. / If so, then fill that space with color (showing the answer) / and see whether that player wins. If correct but player doesn't win / then the player goes into addmove mode where there is a contiguity / requirement. / When a player's move does not satisfy the requirement, then play / continues with the other player. / Must have the ability to match a hint to a choice. / / New interface: go to attbroker at port 2000 and attman at port 2120 etc. / attbroker gives a session id and a port as before, but there can / be many sessions on a given port. The session id should be part / of the command: / each command should have the intended command then colon then a session id, / e.g. sendtables:31 / Guangwei: set the m h to 2120, 2121 etc. / Set the m i 1000 higher. \m h 2226 webaddress: "