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Referee
- class heurgame.
Referee
.
Referee()
- Constructor for class heurgame.
Referee
RoundRobinIterator
- class heurgame.event.turn.
RoundRobinIterator
.
RoundRobinIterator()
- Constructor for class heurgame.event.turn.
RoundRobinIterator
readLog(String, int, LogItem)
- Method in class heurgame.logging.
DebugLogReader
Performs the actual printing
readLog(String, int, LogItem)
- Method in interface heurgame.logging.
LogReader
Callback method from Log when it receives new information.
readLog(String, int, LogItem)
- Method in class heurgame.ui.
GraphicalLogInterface
rejectAllPlayers()
- Method in class heurgame.
DefaultReferee
rejectAllPlayers()
- Method in class heurgame.
Referee
The quick way to force a game reset.
removeAllTurnListeners()
- Method in class heurgame.event.turn.
AbstractTurnIterator
Silences the iterator's output
removeLogReader(LogReader)
- Method in class heurgame.logging.
AbstractLog
Removes the LogReader from delivery
removeLogReader(LogReader)
- Method in class heurgame.logging.
DefaultLog
removeLogWriter(LogWriter)
- Method in class heurgame.logging.
AbstractLog
Removes the LogWriter from pickup.
removeLogWriter(LogWriter)
- Method in class heurgame.logging.
DefaultLog
removeTurnListener(TurnListener)
- Method in class heurgame.event.turn.
AbstractTurnIterator
Removes a Turn Listener
reorderPlayers(PlayerToken[])
- Method in interface heurgame.
Game
Reorder the players in a such a manner so that the next round's order follows the same order as this set of tokens
reorderPlayers(PlayerToken[])
- Method in class heurgame.
GameServer
Called to reorder the current connected players
reportIncrementalStatus()
- Method in class heurgame.
DefaultReferee
reportIncrementalStatus()
- Method in class heurgame.
Referee
Reports the latest change in the game to all players
reportStatus(PlayerToken)
- Method in class heurgame.
DefaultReferee
reportStatus(PlayerToken)
- Method in class heurgame.
Referee
Reports the state of the game to all players execpt a particular one
reset()
- Method in class heurgame.
GameServer
Called to disconnect all connected players from the game.
roundNumber
- Variable in class heurgame.event.
TurnEvent
rrLog
- Variable in class heurgame.event.turn.
RoundRobinIterator
Handle for easy debugging access
rrLog
run()
- Method in class heurgame.
GameServer
Actual guts of the Server code.
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