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captureMove(HuClient)
- Method in interface heurgame.
HuReceptor
Part of a contract to deliver move input to a HuClient.
clear()
- Method in class heurgame.logging.
AbstractLog
Should force a clear on all readers and set them back to their initial states.
clear()
- Method in class heurgame.logging.
DefaultLog
Clears all of the Readers via the LogReader interface.
clearLog()
- Method in class heurgame.logging.
DebugLogReader
Well this method doesn't do much because of the nature of screen output.
clearLog()
- Method in interface heurgame.logging.
LogReader
Resets the reader to its initial state.
clearLog()
- Method in class heurgame.ui.
GraphicalLogInterface
compare(Object, Object)
- Method in class heurgame.logging.
LogItemComparator
connect(Socket, String)
- Method in class heurgame.
HuClient
This method should be called before loading the HeuClient into a thread.
context
- Variable in class heurgame.event.
GameEvent
currentRound
- Variable in class heurgame.event.turn.
RoundRobinIterator
Round will start with 1
currentRound
currentState
- Variable in class heurgame.event.
GameEvent
currentState
is meant to be implementation specific
currentToken
- Variable in class heurgame.event.turn.
RoundRobinIterator
handle to the current player
currentToken
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