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Method Summary | |
void |
playerJoined(PlayerEvent e)
Notificies listeners when a player enters the game. |
void |
playerLeft(PlayerEvent e)
Notifies listeners when a player leaves the game. |
void |
playerMoves(PlayerEvent e)
May be sent as a status message or a return from validation from analysis |
void |
playerStatusChanged(PlayerEvent e)
For implementation defined use |
Method Detail |
public void playerJoined(PlayerEvent e)
e
- Player Specific informationpublic void playerLeft(PlayerEvent e)
e
- Player Specific informationpublic void playerMoves(PlayerEvent e)
e
- Information about the Player and the status of the Movepublic void playerStatusChanged(PlayerEvent e)
e
- Implementation defined
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