A B C D E F G H I L M N P R S T U V W

R

Referee - class heurgame.Referee.
 
Referee() - Constructor for class heurgame.Referee
 
RoundRobinIterator - class heurgame.event.turn.RoundRobinIterator.
 
RoundRobinIterator() - Constructor for class heurgame.event.turn.RoundRobinIterator
 
readLog(String, int, LogItem) - Method in class heurgame.logging.DebugLogReader
Performs the actual printing
readLog(String, int, LogItem) - Method in interface heurgame.logging.LogReader
Callback method from Log when it receives new information.
readLog(String, int, LogItem) - Method in class heurgame.ui.GraphicalLogInterface
 
rejectAllPlayers() - Method in class heurgame.DefaultReferee
 
rejectAllPlayers() - Method in class heurgame.Referee
The quick way to force a game reset.
removeAllTurnListeners() - Method in class heurgame.event.turn.AbstractTurnIterator
Silences the iterator's output
removeLogReader(LogReader) - Method in class heurgame.logging.AbstractLog
Removes the LogReader from delivery
removeLogReader(LogReader) - Method in class heurgame.logging.DefaultLog
 
removeLogWriter(LogWriter) - Method in class heurgame.logging.AbstractLog
Removes the LogWriter from pickup.
removeLogWriter(LogWriter) - Method in class heurgame.logging.DefaultLog
 
removeTurnListener(TurnListener) - Method in class heurgame.event.turn.AbstractTurnIterator
Removes a Turn Listener
reorderPlayers(PlayerToken[]) - Method in interface heurgame.Game
Reorder the players in a such a manner so that the next round's order follows the same order as this set of tokens
reorderPlayers(PlayerToken[]) - Method in class heurgame.GameServer
Called to reorder the current connected players
reportIncrementalStatus() - Method in class heurgame.DefaultReferee
 
reportIncrementalStatus() - Method in class heurgame.Referee
Reports the latest change in the game to all players
reportStatus(PlayerToken) - Method in class heurgame.DefaultReferee
 
reportStatus(PlayerToken) - Method in class heurgame.Referee
Reports the state of the game to all players execpt a particular one
reset() - Method in class heurgame.GameServer
Called to disconnect all connected players from the game.
roundNumber - Variable in class heurgame.event.TurnEvent
 
rrLog - Variable in class heurgame.event.turn.RoundRobinIterator
Handle for easy debugging access rrLog
run() - Method in class heurgame.GameServer
Actual guts of the Server code.

A B C D E F G H I L M N P R S T U V W