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java.lang.Objectnanomunchers.ui.SimulationStatus
TODO Further documentation needed
Constructor Summary | |
SimulationStatus(heurgame.ui.builder.MutableTextWrapper text)
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Method Summary | |
void |
frameCreated(int totalFrames)
Sets the text to "N Frames" |
void |
frameStarted(int currentFrame,
int totalFrames)
Sets the text to N/TotalFrames |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
public SimulationStatus(heurgame.ui.builder.MutableTextWrapper text)
text
- that can be manipulated without regard to its originating toolkit.Method Detail |
public void frameCreated(int totalFrames)
frameCreated
in interface FrameListener
totalFrames
- is the total number of frames known to exist now.FrameListener.frameCreated(int)
public void frameStarted(int currentFrame, int totalFrames)
frameStarted
in interface FrameListener
currentFrame
- being playedtotalFrames
- in the entire playback.FrameListener.frameStarted(int, int)
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