NYU, Graduate Division, Computer Science Course, G22.3110-001
Honors Programming Languages
Programming is one of the basic activities of computer scientists which implies to know one or several programming languages. In the history of computer science thousands of programming languages have been invented, implemented, and used. Moreover each language has many revisions, dialects for different computers and operating systems, and domain-specific variants. It is therefore impossible to know all programming languages. Moreover, computer scientists are very likely to use many programming languages during their career that simply did not exist at the beginning of their career. Hence, it is extremely important to learn how to learn new programming languages. This is precisely the main objective of this course which provides a methodology to learn and use programming languages.
Languages are designed out of basic ideas and programming styles that can be explained and understood independently of a particular languages and have as many instances as programming languages emboddying these features. The course will extensively study such features. Examples are typing and type inferrence, object-orientation, modularity, data allocation and handling (eg stack, heap), control structures (iterators, recursion), abstraction (functions, objects), environment accessing (scripting), reflexion (self-modification of behavior), etc.
The course will introduce a panorama of programming languages representative of the main families of programming languages (such as imperative, functional, object-oriented, logic, scripting). A programming project (design and implementation of an interpreter for an object-oriented mini-language) with be programmed in OCaml, a multiparadigm language introduced at the beginning of the course
© P. Cousot